Weapons

104 items. Bonuses: atk/str/def (melee), rng (ranged), mag (magic).

NameSlotBonusesRequiresValue
Apprentice staffweaponmag +6Magic 150
Bone clubweaponatk +5, str +7Attack 130
Copper crossbowweaponrng +4Marksman 128
Copper daggerweaponatk +4, str +2Attack 118
Copper flailweaponatk +3, str +3Attack 126
Copper greatswordweaponatk +4, str +4Attack 135
Copper maceweaponatk +4, str +2, def +1Attack 125
Copper spearweaponatk +5, str +3Attack 125
Copper swordweaponatk +4, str +3Attack 125
Copper warhammerweaponatk +2, str +4Attack 130
Oak bowweaponrng +6Marksman 140
Iron crossbowweaponrng +10Marksman 1099
Iron daggerweaponatk +10, str +5Attack 1063
Iron flailweaponatk +9, str +9Attack 1095
Iron greatswordweaponatk +10, str +10Attack 10126
Iron maceweaponatk +10, str +6, def +3Attack 1090
Iron spearweaponatk +11, str +7Attack 1090
Iron swordweaponatk +10, str +8Attack 1090
Iron warhammerweaponatk +8, str +10Attack 10108
Ratfang daggerweaponatk +14, str +7Attack 15900
Ash bowweaponrng +18Marksman 20350
Ember staffweaponmag +18Magic 20420
Steel crossbowweaponrng +16Marksman 20275
Steel daggerweaponatk +17, str +8Attack 20175
Steel flailweaponatk +14, str +16Attack 20263
Steel greatswordweaponatk +17, str +18Attack 20350
Steel maceweaponatk +17, str +10, def +4Attack 20250
Steel spearweaponatk +18, str +12Attack 20250
Steel swordweaponatk +17, str +14Attack 20250
Steel warhammerweaponatk +15, str +17Attack 20300
Verdite crossbowweaponrng +24Marksman 30880
Verdite daggerweaponatk +25, str +13Attack 30560
Verdite flailweaponatk +21, str +24Attack 30840
Verdite greatswordweaponatk +25, str +27Attack 301,120
Verdite maceweaponatk +25, str +15, def +6Attack 30800
Verdite spearweaponatk +26, str +18Attack 30800
Verdite swordweaponatk +25, str +21Attack 30800
Verdite warhammerweaponatk +23, str +25Attack 30960
Duskwood bowweaponrng +36Marksman 403,200
Gravelord greatswordweaponatk +32, str +28Attack 404,800
Storm staffweaponmag +36Magic 403,800
Corsair sabreweaponatk +30, str +24Attack 455,600
Skysteel crossbowweaponrng +32Marksman 452,860
Skysteel daggerweaponatk +34, str +17Attack 451,820
Skysteel flailweaponatk +29, str +33Attack 452,730
Skysteel greatswordweaponatk +34, str +38Attack 453,640
Skysteel maceweaponatk +34, str +20, def +9Attack 452,600
Skysteel spearweaponatk +35, str +25Attack 452,600
Skysteel swordweaponatk +34, str +29Attack 452,600
Skysteel warhammerweaponatk +32, str +35Attack 453,120
Sunstone crossbowweaponrng +37Marksman 505,280
Sunstone daggerweaponatk +39, str +18Attack 502,880
Sunstone flailweaponatk +33, str +38Attack 505,040
Sunstone greatswordweaponatk +39, str +43Attack 505,760
Sunstone maceweaponatk +39, str +23, def +10Attack 504,800
Sunstone spearweaponatk +40, str +33Attack 504,800
Sunstone swordweaponatk +39, str +33Attack 504,800
Sunstone warhammerweaponatk +20, str +43Attack 505,280
Silverpine bowweaponrng +48Marksman 559,000
Nightiron crossbowweaponrng +42Marksman 609,900
Nightiron daggerweaponatk +44, str +23Attack 606,300
Nightiron flailweaponatk +37, str +44Attack 609,450
Nightiron greatswordweaponatk +44, str +49Attack 6012,600
Nightiron maceweaponatk +44, str +27, def +11Attack 609,000
Nightiron spearweaponatk +45, str +32Attack 609,000
Nightiron swordweaponatk +44, str +38Attack 609,000
Nightiron warhammerweaponatk +42, str +46Attack 6010,800
Tempest staffweaponmag +50Magic 6015,000
Vexmaw's talonweaponatk +46, str +22Attack 6090,000
Gloomweb Fangweaponatk +62, str +30Attack 70110,000
Ironbark bowweaponrng +62Marksman 7026,000
Stormsteel crossbowweaponrng +52Marksman 7024,200
Stormsteel daggerweaponatk +55, str +27Attack 7011,000
Stormsteel flailweaponatk +47, str +54Attack 7023,100
Stormsteel greatswordweaponatk +55, str +61Attack 7026,400
Stormsteel maceweaponatk +55, str +33, def +14Attack 7022,000
Stormsteel spearweaponatk +58, str +40Attack 7019,800
Stormsteel swordweaponatk +55, str +47Attack 7022,000
Stormsteel warhammerweaponatk +48, str +57Attack 7024,200
Hoarfang cleaverweaponatk +58, str +63Attack 7234,000
Sirocco's Barbweaponatk +71, str +58Attack 75125,000
Skytalon Bowweaponrng +78Marksman 78140,000
Duskmetal crossbowweaponrng +64Marksman 8060,500
Duskmetal daggerweaponatk +67, str +32Attack 8027,500
Duskmetal flailweaponatk +57, str +66Attack 8057,750
Duskmetal greatswordweaponatk +67, str +74Attack 8066,000
Duskmetal maceweaponatk +67, str +40, def +17Attack 8055,000
Duskmetal spearweaponatk +71, str +49Attack 8049,500
Duskmetal swordweaponatk +67, str +57Attack 8055,000
Duskmetal warhammerweaponatk +59, str +69Attack 8060,500
Thornmaw Boughweaponatk +66, str +82Attack 80130,000
Void staffweaponmag +66Magic 8060,000
Pyrelord maulweaponatk +62, str +74Attack 8280,000
Elder bowweaponrng +78Marksman 8570,000
Rimewarden Shardweaponatk +80, str +76Attack 85160,000
Aetherium crossbowweaponrng +76Marksman 90154,000
Aetherium daggerweaponatk +80, str +39Attack 9070,000
Aetherium flailweaponatk +68, str +78Attack 90147,000
Aetherium greatswordweaponatk +80, str +88Attack 90168,000
Aetherium maceweaponatk +80, str +48, def +20Attack 90140,000
Aetherium spearweaponatk +85, str +58Attack 90126,000
Aetherium swordweaponatk +80, str +68Attack 90140,000
Aetherium warhammerweaponatk +70, str +82Attack 90154,000
Aether bladeweaponatk +85, str +72Attack 92200,000

Apprentice staff

A first focus for a budding mage.

Family: staff Bonuses: mag +6 Requires: Magic 1 Value: 50

How to get:

Bone club

A femur with ambitions. Heavy, and it hits like it.

Family: hammer Bonuses: atk +5, str +7 Requires: Attack 1 Value: 30

How to get:

Copper crossbow

A copper-limbed crossbow. Slow to span, hard to argue with.

Family: bow Bonuses: rng +4 Requires: Marksman 1 Value: 28

How to get:

Copper dagger

Quick as a whisper. Strikes every 3 ticks.

Family: dagger Bonuses: atk +4, str +2 Requires: Attack 1 Value: 18

How to get:

Copper flail

A spiked copper ball on a chain. Subtle it is not.

Family: hammer Bonuses: atk +3, str +3 Requires: Attack 1 Value: 26

How to get:

Copper greatsword

Cleaves into enemies beside your target.

Family: greatsword two-handed Bonuses: atk +4, str +4 Requires: Attack 1 Value: 35

How to get:

Copper mace

A flanged copper mace. Turns a parry into a counter.

Family: hammer Bonuses: atk +4, str +2, def +1 Requires: Attack 1 Value: 25

How to get:

Copper spear

Pierces through to the enemy behind your target.

Family: spear two-handed Bonuses: atk +5, str +3 Requires: Attack 1 Value: 25

How to get:

Copper sword

A beginner's blade.

Family: sword Bonuses: atk +4, str +3 Requires: Attack 1 Value: 25

How to get:

Copper warhammer

Slow and brutal. Sometimes stuns.

Family: hammer Bonuses: atk +2, str +4 Requires: Attack 1 Value: 30

How to get:

Oak bow

A simple oak shortbow.

Family: bow two-handed Bonuses: rng +6 Requires: Marksman 1 Value: 40

How to get:

Iron crossbow

A iron-limbed crossbow. Slow to span, hard to argue with.

Family: bow Bonuses: rng +10 Requires: Marksman 10 Value: 99

How to get:

Iron dagger

Quick as a whisper. Strikes every 3 ticks.

Family: dagger Bonuses: atk +10, str +5 Requires: Attack 10 Value: 63

How to get:

Iron flail

A spiked iron ball on a chain. Subtle it is not.

Family: hammer Bonuses: atk +9, str +9 Requires: Attack 10 Value: 95

How to get:

Iron greatsword

Cleaves into enemies beside your target.

Family: greatsword two-handed Bonuses: atk +10, str +10 Requires: Attack 10 Value: 126

How to get:

Iron mace

A flanged iron mace. Turns a parry into a counter.

Family: hammer Bonuses: atk +10, str +6, def +3 Requires: Attack 10 Value: 90

How to get:

Iron spear

Pierces through to the enemy behind your target.

Family: spear two-handed Bonuses: atk +11, str +7 Requires: Attack 10 Value: 90

How to get:

Iron sword

A dependable iron blade.

Family: sword Bonuses: atk +10, str +8 Requires: Attack 10 Value: 90

How to get:

Iron warhammer

Slow and brutal. Sometimes stuns.

Family: hammer Bonuses: atk +8, str +10 Requires: Attack 10 Value: 108

How to get:

Ratfang dagger

Carved from the Sewer King's own tooth. Unsettlingly sharp.

Family: dagger Bonuses: atk +14, str +7 Requires: Attack 15 Value: 900

How to get:

Ash bow

A springy ash longbow.

Family: bow two-handed Bonuses: rng +18 Requires: Marksman 20 Value: 350

How to get:

Ember staff

Warmth radiates from the carved tip.

Family: staff Bonuses: mag +18 Requires: Magic 20 Value: 420

How to get:

Steel crossbow

A steel-limbed crossbow. Slow to span, hard to argue with.

Family: bow Bonuses: rng +16 Requires: Marksman 20 Value: 275

How to get:

Steel dagger

Quick as a whisper. Strikes every 3 ticks.

Family: dagger Bonuses: atk +17, str +8 Requires: Attack 20 Value: 175

How to get:

Steel flail

A spiked steel ball on a chain. Subtle it is not.

Family: hammer Bonuses: atk +14, str +16 Requires: Attack 20 Value: 263

How to get:

Steel greatsword

Cleaves into enemies beside your target.

Family: greatsword two-handed Bonuses: atk +17, str +18 Requires: Attack 20 Value: 350

How to get:

Steel mace

A flanged steel mace. Turns a parry into a counter.

Family: hammer Bonuses: atk +17, str +10, def +4 Requires: Attack 20 Value: 250

How to get:

Steel spear

Pierces through to the enemy behind your target.

Family: spear two-handed Bonuses: atk +18, str +12 Requires: Attack 20 Value: 250

How to get:

Steel sword

Sharp, well-balanced steel.

Family: sword Bonuses: atk +17, str +14 Requires: Attack 20 Value: 250

How to get:

Steel warhammer

Slow and brutal. Sometimes stuns.

Family: hammer Bonuses: atk +15, str +17 Requires: Attack 20 Value: 300

How to get:

Verdite crossbow (members)

A verdite-limbed crossbow. Slow to span, hard to argue with.

Family: bow Bonuses: rng +24 Requires: Marksman 30 Value: 880

How to get:

Verdite dagger

Quick as a whisper. Strikes every 3 ticks.

Family: dagger Bonuses: atk +25, str +13 Requires: Attack 30 Value: 560

How to get:

Verdite flail (members)

A spiked verdite ball on a chain. Subtle it is not.

Family: hammer Bonuses: atk +21, str +24 Requires: Attack 30 Value: 840

How to get:

Verdite greatsword (members)

Cleaves into enemies beside your target.

Family: greatsword two-handed Bonuses: atk +25, str +27 Requires: Attack 30 Value: 1,120

How to get:

Verdite mace

A flanged verdite mace. Turns a parry into a counter.

Family: hammer Bonuses: atk +25, str +15, def +6 Requires: Attack 30 Value: 800

How to get:

Verdite spear

Pierces through to the enemy behind your target.

Family: spear two-handed Bonuses: atk +26, str +18 Requires: Attack 30 Value: 800

How to get:

Verdite sword

The green edge never dulls.

Family: sword Bonuses: atk +25, str +21 Requires: Attack 30 Value: 800

How to get:

Verdite warhammer (members)

Slow and brutal. Sometimes stuns.

Family: hammer Bonuses: atk +23, str +25 Requires: Attack 30 Value: 960

How to get:

Duskwood bow

Cut from a tree that only grows in shadow.

Family: bow two-handed Bonuses: rng +36 Requires: Marksman 40 Value: 3,200

How to get:

Gravelord greatsword (members)

Barrow-cold iron. It remembers being a king's blade.

Family: greatsword two-handed Bonuses: atk +32, str +28 Requires: Attack 40 Value: 4,800

How to get:

Storm staff

The air around it tastes of thunder.

Family: staff Bonuses: mag +36 Requires: Magic 40 Value: 3,800

How to get:

Corsair sabre

Captain Marrow's blade. It has opinions about mercy.

Family: sword Bonuses: atk +30, str +24 Requires: Attack 45 Value: 5,600

How to get:

Skysteel crossbow (members)

A skysteel-limbed crossbow. Slow to span, hard to argue with.

Family: bow Bonuses: rng +32 Requires: Marksman 45 Value: 2,860

How to get:

Skysteel dagger

Quick as a whisper. Strikes every 3 ticks.

Family: dagger Bonuses: atk +34, str +17 Requires: Attack 45 Value: 1,820

How to get:

Skysteel flail (members)

A spiked skysteel ball on a chain. Subtle it is not.

Family: hammer Bonuses: atk +29, str +33 Requires: Attack 45 Value: 2,730

How to get:

Skysteel greatsword (members)

Cleaves into enemies beside your target.

Family: greatsword two-handed Bonuses: atk +34, str +38 Requires: Attack 45 Value: 3,640

How to get:

Skysteel mace

A flanged skysteel mace. Turns a parry into a counter.

Family: hammer Bonuses: atk +34, str +20, def +9 Requires: Attack 45 Value: 2,600

How to get:

Skysteel spear

Pierces through to the enemy behind your target.

Family: spear two-handed Bonuses: atk +35, str +25 Requires: Attack 45 Value: 2,600

How to get:

Skysteel sword

Almost weightless. Strikes like a falling star.

Family: sword Bonuses: atk +34, str +29 Requires: Attack 45 Value: 2,600

How to get:

Skysteel warhammer (members)

Slow and brutal. Sometimes stuns.

Family: hammer Bonuses: atk +32, str +35 Requires: Attack 45 Value: 3,120

How to get:

Sunstone crossbow (members)

A sunstone-limbed crossbow. Slow to span, hard to argue with.

Family: bow Bonuses: rng +37 Requires: Marksman 50 Value: 5,280

How to get:

Sunstone dagger

A sliver of captured daylight.

Family: dagger Bonuses: atk +39, str +18 Requires: Attack 50 Value: 2,880

How to get:

Sunstone flail (members)

A spiked sunstone ball on a chain. Subtle it is not.

Family: hammer Bonuses: atk +33, str +38 Requires: Attack 50 Value: 5,040

How to get:

Sunstone greatsword (members)

A blade like a sunrise you can swing.

Family: greatsword two-handed Bonuses: atk +39, str +43 Requires: Attack 50 Value: 5,760

How to get:

Sunstone mace

A flanged sunstone mace. Turns a parry into a counter.

Family: hammer Bonuses: atk +39, str +23, def +10 Requires: Attack 50 Value: 4,800

How to get:

Sunstone spear

Long reach, warm point.

Family: spear two-handed Bonuses: atk +40, str +33 Requires: Attack 50 Value: 4,800

How to get:

Sunstone sword

It stays warm even in the rain.

Family: sword Bonuses: atk +39, str +33 Requires: Attack 50 Value: 4,800

How to get:

Sunstone warhammer (members)

Dawn breaks. So do shields.

Family: hammer Bonuses: atk +20, str +43 Requires: Attack 50 Value: 5,280

How to get:

Silverpine bow

Strung in the frozen north.

Family: bow two-handed Bonuses: rng +48 Requires: Marksman 55 Value: 9,000

How to get:

Nightiron crossbow (members)

A nightiron-limbed crossbow. Slow to span, hard to argue with.

Family: bow Bonuses: rng +42 Requires: Marksman 60 Value: 9,900

How to get:

Nightiron dagger (members)

Quick as a whisper. Strikes every 3 ticks.

Family: dagger Bonuses: atk +44, str +23 Requires: Attack 60 Value: 6,300

How to get:

Nightiron flail (members)

A spiked nightiron ball on a chain. Subtle it is not.

Family: hammer Bonuses: atk +37, str +44 Requires: Attack 60 Value: 9,450

How to get:

Nightiron greatsword (members)

Cleaves into enemies beside your target.

Family: greatsword two-handed Bonuses: atk +44, str +49 Requires: Attack 60 Value: 12,600

How to get:

Nightiron mace

A flanged nightiron mace. Turns a parry into a counter.

Family: hammer Bonuses: atk +44, str +27, def +11 Requires: Attack 60 Value: 9,000

How to get:

Nightiron spear (members)

Pierces through to the enemy behind your target.

Family: spear two-handed Bonuses: atk +45, str +32 Requires: Attack 60 Value: 9,000

How to get:

Nightiron sword (members)

Forged in darkness for the strongest arms.

Family: sword Bonuses: atk +44, str +38 Requires: Attack 60 Value: 9,000

How to get:

Nightiron warhammer (members)

Slow and brutal. Sometimes stuns.

Family: hammer Bonuses: atk +42, str +46 Requires: Attack 60 Value: 10,800

How to get:

Tempest staff

The storm answers when it knocks.

Family: staff Bonuses: mag +50 Requires: Magic 60 Value: 15,000

How to get:

Vexmaw's talon

A fang the length of a forearm. It still weeps venom.

Family: dagger Bonuses: atk +46, str +22 Requires: Attack 60 Value: 90,000

How to get:

Gloomweb Fang (members)

A chelicera taken from the Matriarch. The venom has not dried.

Family: dagger Bonuses: atk +62, str +30 Requires: Attack 70 Value: 110,000

How to get:

Ironbark bow (members)

A bow that pulls like a landslide.

Family: bow two-handed Bonuses: rng +62 Requires: Marksman 70 Value: 26,000

How to get:

Stormsteel crossbow (members)

A stormsteel-limbed crossbow. Slow to span, hard to argue with.

Family: bow Bonuses: rng +52 Requires: Marksman 70 Value: 24,200

How to get:

Stormsteel dagger

Stormsteel has no patience for lesser arms.

Family: dagger Bonuses: atk +55, str +27 Requires: Attack 70 Value: 11,000

How to get:

Stormsteel flail (members)

A spiked stormsteel ball on a chain. Subtle it is not.

Family: hammer Bonuses: atk +47, str +54 Requires: Attack 70 Value: 23,100

How to get:

Stormsteel greatsword (members)

Stormsteel has no patience for lesser arms.

Family: greatsword two-handed Bonuses: atk +55, str +61 Requires: Attack 70 Value: 26,400

How to get:

Stormsteel mace

A flanged stormsteel mace. Turns a parry into a counter.

Family: hammer Bonuses: atk +55, str +33, def +14 Requires: Attack 70 Value: 22,000

How to get:

Stormsteel spear

Stormsteel has no patience for lesser arms.

Family: spear two-handed Bonuses: atk +58, str +40 Requires: Attack 70 Value: 19,800

How to get:

Stormsteel sword

Stormsteel has no patience for lesser arms.

Family: sword Bonuses: atk +55, str +47 Requires: Attack 70 Value: 22,000

How to get:

Stormsteel warhammer (members)

Stormsteel has no patience for lesser arms.

Family: hammer Bonuses: atk +48, str +57 Requires: Attack 70 Value: 24,200

How to get:

Hoarfang cleaver (members)

Hoarfang's bite, reforged.

Family: greatsword two-handed Bonuses: atk +58, str +63 Requires: Attack 72 Value: 34,000

How to get:

Sirocco's Barb (members)

The Pale Sting's tail, hafted. It still weeps a little.

Family: spear two-handed Bonuses: atk +71, str +58 Requires: Attack 75 Value: 125,000

How to get:

Skytalon Bow (members)

Raptor bone and pinion feathers. It pulls like a gale.

Family: bow two-handed Bonuses: rng +78 Requires: Marksman 78 Value: 140,000

How to get:

Duskmetal crossbow (members)

A duskmetal-limbed crossbow. Slow to span, hard to argue with.

Family: bow Bonuses: rng +64 Requires: Marksman 80 Value: 60,500

How to get:

Duskmetal dagger (members)

Duskmetal has no patience for lesser arms.

Family: dagger Bonuses: atk +67, str +32 Requires: Attack 80 Value: 27,500

How to get:

Duskmetal flail (members)

A spiked duskmetal ball on a chain. Subtle it is not.

Family: hammer Bonuses: atk +57, str +66 Requires: Attack 80 Value: 57,750

How to get:

Duskmetal greatsword (members)

Duskmetal has no patience for lesser arms.

Family: greatsword two-handed Bonuses: atk +67, str +74 Requires: Attack 80 Value: 66,000

How to get:

Duskmetal mace (members)

A flanged duskmetal mace. Turns a parry into a counter.

Family: hammer Bonuses: atk +67, str +40, def +17 Requires: Attack 80 Value: 55,000

How to get:

Duskmetal spear (members)

Duskmetal has no patience for lesser arms.

Family: spear two-handed Bonuses: atk +71, str +49 Requires: Attack 80 Value: 49,500

How to get:

Duskmetal sword (members)

Duskmetal has no patience for lesser arms.

Family: sword Bonuses: atk +67, str +57 Requires: Attack 80 Value: 55,000

How to get:

Duskmetal warhammer (members)

Duskmetal has no patience for lesser arms.

Family: hammer Bonuses: atk +59, str +69 Requires: Attack 80 Value: 60,500

How to get:

Thornmaw Bough (members)

A living branch, still growing thorns where you grip it.

Family: hammer two-handed Bonuses: atk +66, str +82 Requires: Attack 80 Value: 130,000

How to get:

Void staff (members)

It hums a note you feel in your teeth.

Family: staff Bonuses: mag +66 Requires: Magic 80 Value: 60,000

How to get:

Pyrelord maul (members)

Still warm. Always warm.

Family: hammer Bonuses: atk +62, str +74 Requires: Attack 82 Value: 80,000

How to get:

Elder bow (members)

The eldertree gives its wood to few.

Family: bow two-handed Bonuses: rng +78 Requires: Marksman 85 Value: 70,000

How to get:

Rimewarden Shard (members)

Glacier ice that never melts, ground to an edge.

Family: greatsword two-handed Bonuses: atk +80, str +76 Requires: Attack 85 Value: 160,000

How to get:

Aetherium crossbow (members)

A aetherium-limbed crossbow. Slow to span, hard to argue with.

Family: bow Bonuses: rng +76 Requires: Marksman 90 Value: 154,000

How to get:

Aetherium dagger (members)

Aetherium has no patience for lesser arms.

Family: dagger Bonuses: atk +80, str +39 Requires: Attack 90 Value: 70,000

How to get:

Aetherium flail (members)

A spiked aetherium ball on a chain. Subtle it is not.

Family: hammer Bonuses: atk +68, str +78 Requires: Attack 90 Value: 147,000

How to get:

Aetherium greatsword (members)

Aetherium has no patience for lesser arms.

Family: greatsword two-handed Bonuses: atk +80, str +88 Requires: Attack 90 Value: 168,000

How to get:

Aetherium mace (members)

A flanged aetherium mace. Turns a parry into a counter.

Family: hammer Bonuses: atk +80, str +48, def +20 Requires: Attack 90 Value: 140,000

How to get:

Aetherium spear (members)

Aetherium has no patience for lesser arms.

Family: spear two-handed Bonuses: atk +85, str +58 Requires: Attack 90 Value: 126,000

How to get:

Aetherium sword (members)

Aetherium has no patience for lesser arms.

Family: sword Bonuses: atk +80, str +68 Requires: Attack 90 Value: 140,000

How to get:

Aetherium warhammer (members)

Aetherium has no patience for lesser arms.

Family: hammer Bonuses: atk +70, str +82 Requires: Attack 90 Value: 154,000

How to get:

Aether blade

The Warden's edge — it cuts the air into colours.

Family: sword Bonuses: atk +85, str +72 Requires: Attack 92 Value: 200,000

How to get: