Quests
Step-by-step walkthroughs. 24 quests.
A Bitter Brew A Rat Problem Salt and Sting The Bandit King The Frozen Larder The Gloomweb Descent The King's Road The Shambles Job The Silk Road The Silver Hunt The Warlord's Hold Tides of Merrowdeep Welcome to Bramblefen What Burns Below What Circles Above Whispers Below Ashes of the Deep Bones for the Broth Cull the Goblins Echoes Below The Aether Crown The Crimson Ledger The Hillfort Horn Wolves at the Gate
A Bitter Brew
Easy short length members giver: Alchemist Yara
- Talk to Alchemist Yara — A Bitter Brew: “New to the craft? Good — untrained hands make the best students. Fetch a glass vial and a sprig of marrentail. I sell both, or grow the herb yourself if you've the patience.”
- Gather 1× Glass vial (Yara or any general store sells them)
- Gather 1× Marrentail (buy from Yara or farm a marrentail seed)
- Gather 1× Healing draught (brew it at Yara's cauldron)
- Bring 1× Healing draught to Alchemist Yara
- Talk to Alchemist Yara: “Off with you, brewer. My cauldron is your cauldron.”
Rewards: 200 coins, 300 Alchemy xp, 100 Farming xp, 5× Glass vial, 3× Marrentail seed
A Rat Problem
Easy short length giver: Elder Rowan
- Talk to Elder Rowan: “Those giant rats south of town are eating our grain stores. Kill three of them and I'll make it worth your while.”
- Defeat 3× Giant rat
- Talk to Elder Rowan: “Wonderful work! Bramblefen sleeps easier tonight. Take this.”
Rewards: 200 coins, 300 Attack xp, 1× Copper sword
Salt and Sting
Grandmaster long length members giver: Harbourmaster Lyle
- Talk to Harbourmaster Lyle — Salt and Sting: “Three salt crews gone in a month. Not drowned — the boats came back. The men did not. Whatever is out on that pan comes up underneath you.”
- Defeat 15× Sand scorpion
- Defeat 8× Dune stalker
- Defeat 1× Sirocco, the Pale Sting
- Gather 1× Pale sting (she was carrying it, and it is still wet)
- Decide: The pans are workable again. What do you tell the crews? (The truth — there will be more of them / That it is dealt with — they need the work)
- Talk to Harbourmaster Lyle — Low Tide: “Salt is moving again and the crews will drink your health tonight. Take the ore too — the pan gives it up when the sand is disturbed, and you disturbed a great deal of it.”
Rewards: 14,000 coins, 10,000 Attack xp, 8,000 Defence xp, 6,000 Marksman xp, 3,000 Bounty xp, 10× Antipoison, 8× Sunstone ore
The Bandit King
Medium medium length giver: Captain Eda
- Talk to Captain Eda: “Bandits have been raiding every caravan from the south. Thin their numbers — five of them — then take down Korgath himself. He camps south-west of town.”
- Defeat 5× Bandit
- Defeat 1× Korgath, the Bandit King
- Talk to Captain Eda: “Korgath, beaten?! The roads are safe again. You've earned every coin of this.”
Rewards: 2,000 coins, 2,500 Strength xp, 1,000 Defence xp, 1× Steel sword
The Frozen Larder
Medium short length members giver: Keeper Ondi
- Talk to Keeper Ondi: “Winter came early and our larder didn't. Bring me five cooked salmon and Frosthollow won't forget it.”
- Gather 5× Salmon (fish and cook them at Port Saltmere, or buy them)
- Bring 5× Salmon to Keeper Ondi
- Talk to Keeper Ondi: “Frosthollow remembers its friends. Take this against the cold.”
Rewards: 600 coins, 500 Fishing xp, 500 Cooking xp, 1× Warding brew
The Gloomweb Descent
Grandmaster long length members giver: Alchemist Yara
- Talk to Alchemist Yara — The Gloomweb Descent: “You went down there once and came back. Good. I need you to go down again, and this time I need what is IN her, not what is on her.”
- Defeat 12× Weaver
- Gather 20× Spider silk (the gallery weavers carry the most)
- Gather 10× Gold ore (the seams run through the deep gallery)
- Defeat 1× Matriarch Gloomweb
- Gather 1× Gloomweb eye
- Decide: The eye is still tracking. Yara wants to cut it. What do you say? (Cut it — an antivenom is worth more than a trophy / Keep it whole — some things should stay looking back)
- Talk to Alchemist Yara — What Yara Keeps in the Back Room: “Whatever you did with it, the hollow is quieter and my shelves are fuller. Take the gold. You earned every ounce of it in the dark.”
Rewards: 12,000 coins, 9,000 Attack xp, 7,000 Defence xp, 8,000 Mining xp, 6,000 Crafting xp, 2,500 Bounty xp, 6× Gold bar, 8× Antipoison
The King's Road
Medium medium length members giver: King Aldric IV
- Talk to King Aldric IV — The King's Road: “An adventurer, in my hall? Good. The road west to the Old Realm crawls with highwaymen — trade chokes, and my guards are stretched along the walls. Clear the road. Bring me proof of five.”
- Defeat 5× Highwayman
- Talk to King Aldric IV — The Crown's Gratitude: “Five fewer wolves on my road. You have the crown's gratitude — and its seal. If Thornwick's chief growls about crowns, tell him Aldric still owes him a rematch at draughts.”
Rewards: 2,000 coins, 1,800 Attack xp, 1,000 Defence xp, 800 Bounty xp, 1× Royal seal, 1× Skysteel body
The Shambles Job
Medium short length members giver: Sly Nell
- Talk to Sly Nell — The Shambles Job: “Psst. The Crownhill nobles wear lockets worth more than this whole street. Lift me one — gentle fingers, no fuss — and the Shambles will remember you kindly.”
- Gather 1× Stolen locket (pickpocket the nobles strolling Crownhill)
- Decide: The locket is heavier than it looks — inside is a portrait of the noble's late wife. Sell it, or find a way to return it? (Sell it — coin is coin / Return it quietly)
- Bring 1× Stolen locket to Sly Nell
- Talk to Sly Nell: “You've got the touch. The Shambles looks after its own — and so do I.”
Rewards: 1,200 coins, 2,000 Thieving xp, 2× Recall charm
The Silk Road
Hard medium length members giver: Keeper Maeve
- Talk to Keeper Maeve — The Silk Road: “Three of my carters have gone missing on the fen road, and the fourth came back raving about a cave that wasn't there last spring. He had silk in his beard. Silk, in Duskmere.”
- Travel to Find the cave mouth out past the fen
- Defeat 8× Cave spider
- Gather 6× Spider silk (the weavers deeper in carry more of it)
- Defeat 1× Matriarch Gloomweb
- Gather 1× Gloomweb eye (the Matriarch was carrying it)
- Decide: The hollow is quiet, and the seams down there run with gold. Who hears about it? (Tell the guild — the seams should be worked properly / Keep it between us — the fen has swallowed enough people)
- Talk to Keeper Maeve — What the Fen Keeps: “Take the gold, and the antidote — you will want it if you ever go back down. And you will go back down. They always do.”
Rewards: 4,500 coins, 3,000 Attack xp, 2,000 Defence xp, 2,500 Mining xp, 2,000 Crafting xp, 900 Bounty xp, 3× Gold bar, 5× Antipoison
The Silver Hunt
Hard medium length members giver: Keeper Isolde
- Talk to Keeper Isolde — The Silver Hunt: “Three hunters this season. Hoarfang doesn't kill for food any more — it kills for sport. Thin its pack in the north wood, then finish the white terror itself.”
- Defeat 6× Frost stalker
- Defeat 1× Hoarfang
- Gather 1× Hoarfang's pelt (skinned from the beast itself)
- Bring 1× Hoarfang's pelt to Keeper Isolde
- Talk to Keeper Isolde: “The Reach owes you a debt it will pay in iron and timber. Hunt freely here, always.”
Rewards: 4,000 coins, 3,000 Attack xp, 1,500 Marksman xp, 1,500 Defence xp, 1× Stormsteel sword
The Warlord's Hold
Grandmaster medium length members
- Talk to Warden-Captain Bryn: “Korgath. You will have heard the name and assumed it was a story — the warlord who took the mountain and was never dug out of it. He is not a story. He is sitting on a throne under three hundred feet of rock with what is left of his warband around him, and every season he sends a few of them down to remind us he is there. I cannot take a company up that ramp; it is one man wide and he knows it. So it is one man who goes, or nobody does. Find the black door in the hills. It will open for you now — I have seen to it that he is expecting company.”
- Travel to Find the black iron door in the hills, well away from any road.
- Defeat 1× Korgath, the Bandit King
- Talk to Warden-Captain Bryn: “Then it is done, and the mountain is only a mountain again. Keep the helm — I have no use for it and you have earned the right to be seen in it. The door stays open, for what that is worth. His warband will drift back to the hall in time; they always do. If you want the walk again, it is yours.”
Rewards: 25,000 coins, 40,000 Attack xp, 40,000 Strength xp, 25,000 Defence xp, 1× Korgath's warhelm
Tides of Merrowdeep
Easy short length members giver: Harbourmaster Lyle
- Talk to Harbourmaster Lyle: “New hands! The fleet's short and the market's hungry. Bring me eight pike — fresh, mind — and I'll see you paid like crew.”
- Gather 8× Raw pike (the Silverrun mouth and Lake Bramble both run with pike)
- Bring 8× Raw pike to Harbourmaster Lyle
- Talk to Harbourmaster Lyle: “Crew's pay, as promised. The piers are yours to fish any tide.”
Rewards: 900 coins, 900 Fishing xp, 400 Cooking xp, 5× Salmon
Welcome to Bramblefen
Easy short length giver: Bram the Guide
- Talk to Bram the Guide — Welcome to Bramblefen: “New blood! Welcome to Bramblefen. Let's get your feet wet: there are giant rats in the grass just outside town — go flatten two of them. Click one and your character does the rest.”
- Defeat 2× Giant rat
- Gather 1× Bones (rats drop them — click the bones to pick them up)
- Bring 1× Bones to Bram the Guide
- Talk to Bram the Guide: “That's all the teaching you need. Elder Rowan has real work for you, and Yara at the apothecary teaches brewing. Off you go — Bramblefen looks after its own.”
Rewards: 150 coins, 120 Attack xp, 60 Health xp, 5× Bread, 1× Tinderbox
What Burns Below
Grandmaster medium length members
- Talk to Warden-Captain Bryn: “Vexmaw. The Ashlord. We have had three names for it over the years and no bodies to bury under any of them — it burns what it kills, so all anyone brings back is the story. It sits in a chamber under the ash field where the ground is still moving, and it does not come out, which is the only mercy in this. Understand what you are walking into: it fights at range, it webs, it blinds, and it poisons, and the floor down there is broken by lava. Standing still is how the last one died. Keep the pillars between you and it, and keep moving.”
- Travel to Find the crack in the ash field, far from any road.
- Defeat 1× Vexmaw the Ashlord
- Talk to Warden-Captain Bryn: “You went down and you came back, which is two more than anyone else has managed. Take the talon — nothing else survived the heat, and it is worth more than the coin I can give you anyway. The crack stays open. I would not go back for pleasure, but the ash field is quieter now, and if you want the walk again it is there.”
Rewards: 40,000 coins, 55,000 Magic xp, 40,000 Defence xp, 30,000 Health xp, 1× Vexmaw's talon
What Circles Above
Grandmaster long length members giver: Chief Branoc
- Talk to Chief Branoc — What Circles Above: “We have lost forty head of stock and two shepherds. There are no tracks, because whatever takes them never touches the ground. Bring a bow. A sword is a walking stick up there.”
- Defeat 20× Giant wasp
- Defeat 10× Skyrend hawk
- Gather 120× Feathers (everything up there sheds them)
- Defeat 1× Vaelith, the Sky-Tyrant
- Gather 1× Skyrend pinion
- Decide: The pinion is longer than your arm. Branoc wants it over the hall door. What do you say? (Hang it — let every shepherd see it is dead / Keep it — it is worth more to a fletcher than a doorway)
- Talk to Chief Branoc — The High Pasture: “The high pasture is ours again. Take the arrows — you will want them, because there was more than one shadow on that ridge and I have only ever seen you kill the one.”
Rewards: 16,000 coins, 12,000 Marksman xp, 8,000 Magic xp, 7,000 Defence xp, 3,500 Bounty xp, 500× Steel arrow, 2× Stormgem
Whispers Below
Medium medium length members giver: Innkeeper Tilda
- Talk to Innkeeper Tilda — Whispers Below: “You didn't hear this from me — goods vanish from the Mudrows every night, and the rats down there have gotten... organised. There's a trapdoor behind the shacks. Take a look?”
- Travel to Find the trapdoor in the Mudrows
- Defeat 4× Giant rat
- Defeat 1× The Sewer King
- Gather 1× Waterlogged ledger (the Sewer King guarded it)
- Decide: The ledger names half the Mudrows as smuggling clients. What do you do with it? (Hand it to the watch — let the law decide / Burn it — the Mudrows has suffered enough)
- Talk to Innkeeper Tilda — Quiet Under Bramblefen: “Either way, the tunnels are quiet again. First round's on the house — forever.”
Rewards: 800 coins, 600 Attack xp, 400 Thieving xp, 300 Bounty xp, 1× Ratfang dagger
Ashes of the Deep
Elite long length members giver: Warden-Captain Bryn requires: The Silver Hunt
- Talk to Warden-Captain Bryn — Ashes of the Deep: “Isolde wrote ahead — good. Ashenfell eats the unproven. The Pyrelord holds the mid-waste and his golems mine what should stay buried. Break them, then break him.”
- Defeat 6× Ash golem
- Defeat 1× Pyrelord Kzar
- Gather 1× Pyre core (cut from the Pyrelord)
- Decide: The pyre core could power Cinderhold's forges for a decade — or be destroyed so no new Pyrelord ever rises. Bryn leaves it to you. (Give it to the forges / Destroy it for good)
- Talk to Warden-Captain Bryn: “The waste is quieter than it's been in years. But the vault gate still hums, adventurer. When you're ready... we'll talk again.”
Rewards: 8,000 coins, 5,000 Attack xp, 3,000 Defence xp, 2,000 Bounty xp, 1× Duskmetal body
Bones for the Broth
Easy short length giver: Elder Rowan requires: A Rat Problem
- Talk to Elder Rowan: “The healers need bone marrow for their broths. Bring me five bones — the beasts south of town will oblige.”
- Bring 5× Bones to Elder Rowan
Rewards: 400 coins, 300 Health xp, 150 Alchemy xp
Cull the Goblins
Easy short length giver: Elder Rowan requires: A Rat Problem
- Talk to Elder Rowan: “Rats were only the start — goblins have crept in from the treeline. Thin them out, would you? Four should send a message.”
- Defeat 4× Goblin
- Talk to Elder Rowan: “That'll teach them to skulk near Bramblefen. You've a real knack for this.”
Rewards: 500 coins, 300 Attack xp, 250 Strength xp
Echoes Below
Hard medium length members giver: Keeper Maeve requires: The Bandit King
- Talk to Keeper Maeve — Echoes Below: “Since Korgath fell, the ground east of here won't stay quiet. The old barrow... something in it heard the fighting, and it liked the sound. Go and see what's woken.”
- Travel to Find the barrow entrance in the eastern highlands
- Defeat 6× Skeleton warrior
- Defeat 1× The Gravelord
- Gather 1× Gravelord relic (torn from the Gravelord's crown)
- Bring 1× Gravelord relic to Keeper Maeve
- Talk to Keeper Maeve — The Sigil: “You've put a king back in his grave. Whatever this leads to, Duskmere owes you.”
Rewards: 1,500 coins, 900 Attack xp, 600 Defence xp, 400 Magic xp, 1× Skysteel sword
The Aether Crown
Elite long length members giver: Warden-Captain Bryn requires: Ashes of the Deep
- Talk to Warden-Captain Bryn — The Aether Crown: “The vault predates every kingdom on the map, and its Warden has stopped sleeping. Prove you can work aetherium — mine it, smelt it — then go through that gate and end what the old world left running.”
- Gather 3× Aetherium ore (mined beyond the vault gate (mining 90))
- Gather 1× Aetherium bar (smelted at any furnace (smithing 90))
- Defeat 1× The Aether Warden
- Gather 1× Warden's crown (taken from the Warden's remains)
- Bring 1× Warden's crown to Warden-Captain Bryn
- Talk to Warden-Captain Bryn — Ascendant: “Kings will tell stories about you and get every detail wrong. The truth stands here: Ascendant.”
Rewards: 20,000 coins, 8,000 Attack xp, 5,000 Smithing xp, 5,000 Mining xp, 1× Aetherium helm
The Crimson Ledger
Elite long length members giver: Captain Eda requires: Echoes Below
- Talk to Captain Eda — The Crimson Ledger: “Maren's sigil matches a name in our files: Marrow. A pirate 'captain' squatting on Sunfall Isle — he bankrolled Korgath, he paid to wake the barrow, and he's not done. Take the ferry. End the ledger.”
- Travel to Take the ferry from Port Saltmere's pier
- Defeat 5× Pirate deckhand
- Defeat 1× Captain Marrow
- Gather 1× Marrow's signet (the captain's seal — proof of everything)
- Decide: Marrow's signet ring would fetch a fortune from Sly Nell — or hang his whole network if the watch gets it. What do you do? (Hand the signet to the watch / Keep it quiet — some names owe you now)
- Talk to Captain Eda — Tidebreaker: “Korgath. The Gravelord. Marrow. Three heads of the same beast, and you took them all. The realm knows your name now — the Tidebreaker.”
Rewards: 3,000 coins, 1,500 Attack xp, 1,000 Bounty xp, 600 Health xp, 1× Corsair sabre, 1× Sunstone ring
The Hillfort Horn
Hard medium length members giver: Chief Branoc requires: The King's Road
- Talk to Chief Branoc — The Hillfort Horn: “The king's seal? Hmph. Crowns don't stop giants. Four of the big ones have been battering my palisade every dusk. Break them, bring me their teeth, and Thornwick will call you friend.”
- Defeat 4× Hill giant
- Gather 4× Giant's tooth (every giant drops one)
- Bring 4× Giant's tooth to Chief Branoc
- Talk to Chief Branoc: “Take the horn's blessing. And if you ever pass the Sorrowfen... don't.”
Rewards: 5,000 coins, 3,500 Strength xp, 2,000 Defence xp, 1,000 Construction xp, 1× Nightiron helm
Wolves at the Gate
Medium short length giver: Captain Eda requires: Cull the Goblins
- Talk to Captain Eda: “A wolf pack has been harrying travellers on the north road. Put down three of them and the road's ours again.”
- Defeat 3× Grey wolf
- Talk to Captain Eda: “The road's safe again. You're ready for sterner stuff now — the bandits won't know what hit them.”
Rewards: 800 coins, 500 Attack xp, 300 Defence xp, 200 Health xp